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Packages that use Animation | |
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edu.princeton.cs.algs4.growingtree.framework |
Uses of Animation in edu.princeton.cs.algs4.growingtree.framework |
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Classes in edu.princeton.cs.algs4.growingtree.framework that implement Animation | |
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class |
AbstractAnimation
The Abstract Animation object defines numerous methods of an Animation that are independent of the specific type of Animation, resulting in much repeated code. |
class |
BalanceBSTAnimation<P extends NodeProperties>
The Animation object that defines the Balancing of a node in a BSTTree. |
class |
DeleteBSTAnimation<P extends NodeProperties>
The Animation object that defines the Deletion of a node in a BSTTree. |
class |
DisplayChangeAnimation<P extends NodeProperties>
The Animation object that defines the Rotation of a BSTTree. |
class |
FreezeAnimation<P extends NodeProperties>
The Animation object that defines a "Freeze" of the tree. |
class |
InsertBSTAnimation<P extends NodeProperties>
The Animation object that defines the Insertion into a BSTTree. |
class |
MovingBSTTreeAnimation<P extends NodeProperties>
The Animation object that defines the Moving of a MovingBSTTree. |
class |
PartitionBSTAnimation<P extends NodeProperties>
The Animation object that defines the Paritioning of a node in a BSTTree. |
class |
RotationBSTAnimation<P extends NodeProperties>
The Animation object that defines the Rotation of a BSTTree. |
class |
RotationDoubleBSTAnimation<P extends NodeProperties>
The Animation object that defines a double rotation of a node in a BSTTree. |
class |
SearchBSTAnimation<P extends NodeProperties>
The Animation object that defines the Searching in a BSTTree. |
class |
SelectionBSTAnimation<P extends NodeProperties>
The Animation object that defines a selection within a BSTTree. |
class |
SwapBSTAnimation<P extends NodeProperties>
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class |
SwapNodesBSTAnimation<P extends NodeProperties>
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class |
TraverseBSTAnimation<P extends NodeProperties>
The Animation object that defines the Searching in a BSTTree. |
Methods in edu.princeton.cs.algs4.growingtree.framework that return Animation | |
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Animation |
AnimatingTree.getAnimator()
Gets the first Animation of the node. |
Animation |
GrowingTreeNode.getAnimator()
Gets the first Animation of the node. |
Animation |
AnimatingTreeHead.getTreeAnimator()
Gets the first Animation in the list of Animations for the Head and null if no
Animations are present. |
Animation |
GrowingTreeHead.getTreeAnimator()
Gets the first Animation in the list of Animations for the Head and null if no
Animations are present. |
Animation |
GrowingTreeHead.makeBalanceAnimation(GrowingTreeNode<P> node)
Makes a balance Animation using the given node. |
Animation |
GrowingTreeHead.makeChangeDisplayAnimation()
Makes a changeDisplay Animation. |
Animation |
GrowingTreeHead.makeDeletionAnimation(GrowingTreeNode<P> node)
Makes a deletion Animation using the given node. |
Animation |
GrowingTreeHead.makeFreezeAnimation(double lengthMult)
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Animation |
GrowingTreeHead.makeInsertAnimation(GrowingTreeNode<P> insertNode)
Makes an insert Animation using the given node. |
Animation |
GrowingTreeHead.makePartitionAnimation(GrowingTreeNode<P> node,
int keySelect)
Makes a partition Animation using the given node and given keySelect. |
Animation |
GrowingTreeHead.makeRotationAnimation(GrowingTreeNode<P> node)
Makes a rotation Animation using the given node. |
Animation |
GrowingTreeHead.makeRotationDoubleAnimation(GrowingTreeNode<P> node)
Makes a rotationDouble Animation using the given node. |
Animation |
GrowingTreeHead.makeSearchAnimation(KeyType keySearch)
Makes a search Animation using the given keySearch. |
Animation |
GrowingTreeHead.makeSelectionAnimation(GrowingTreeNode<P> node,
int keySelect)
Makes a select Animation using the given keySelect. |
Animation |
GrowingTreeHead.makeSwapNodesAnimation(GrowingTreeNode<P> node,
int keySelect)
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Animation |
GrowingTreeHead.makeTraverseAnimation(java.util.LinkedList<GrowingTreeNode<P>> nodeList)
Makes a traverse Animation using the given LinkedList. |
Methods in edu.princeton.cs.algs4.growingtree.framework with parameters of type Animation | |
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void |
AnimatingTree.addAnimator(Animation a)
Adds an animation to the current node. |
void |
GrowingTreeNode.addAnimator(Animation a)
Adds an animation to the current node. |
void |
AnimatingTreeHead.addTreeAnimator(Animation a)
Adds the Animation to the list of Animations for the Head. |
void |
GrowingTreeHead.addTreeAnimator(Animation a)
Adds the Animation to the list of Animations for the Head. |
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